How We Engineer the “Swish”
Basketball is fast, crowded, and visually complex. Our approach is designed for real gameplay: motion blur, partial occlusions, varying lighting, and different camera angles.

Step 1: Dynamic ROI (Region of Interest)
We isolate relevant court regions so the system can track shots and player movement efficiently, even with changing camera angles.

Step 2: Occlusion Handling
We maintain tracking through overlaps, screens, and player congestion so you don’t lose events during the most important moments.

Step 3: The “Net Look” Classifier
We use visual cues around rim and net dynamics to improve make/miss confidence and reduce false detections.

Step 4: Court Homography
We map video coordinates to a consistent court coordinate system so shot charts, heatmaps, and tactical views remain stable across feeds.