Key Takeaways
Video game publisher Aspyr Media has been forced to remove artificial intelligence-generated voice content from Tomb Raider IV-VI Remastered following a lawsuit from the iconic French voice actress behind Lara Croft, marking a significant moment in the ongoing battle between AI technology and performers' rights.
Veteran voice actress takes legal action
Françoise Cadol, who has voiced Lara Croft in French since 1996, discovered that her voice had been cloned by AI only after fans alerted her to the changes following an August 14, 2024 game update.
"It's pathetic," Cadol said. "My voice belongs to me. You have no right to do that."
Cadol, who also served as the official French voice for Angelina Jolie during the Tomb Raider film adaptations and has dubbed for Sandra Bullock, Tilda Swinton, and Patricia Arquette, learned of the AI voice cloning when "her phone began erupting with messages, emails and social media notifications from upset fans" within minutes of the game update's release.
The actress has retained Paris-based lawyer Jonathan Elkaim, who specializes in intellectual property and artificial intelligence cases, to pursue legal action against Austin, Texas-based Aspyr Media.
Cadol's lawsuit alleges that Aspyr is "misleading consumers" who were "angry" to discover that her voice may have been cloned without notification.
The controversy began when dedicated Tomb Raider fans quickly identified discrepancies in the French voice acting following the August update.
French gamer Romain Bos posted a video on his YouTube channel the same evening of the update, lamenting: "It's half Françoise Cadol, half AI. It's horrible ! Why have they done that?"
The 34-year-old fan explained his disappointment: "I was really disgusted. I grew up with Françoise Cadol's voice. I've been a 'Tomb Raider' fan since I was young kid."
Fans particularly noted awkward segments with grammatical errors that mixed polite and informal French language forms, suggesting AI generation rather than human performance.
Publisher issues apology and removes AI content
Following mounting pressure from fans and the legal challenge, Aspyr Media released a hotfix on September 22, 2024.
"We've addressed this issue by removing all AI voiceover content, while retaining the improvements made in the previous update. We apologize for any inconvenience this may have caused," the company stated on its official support website.
Previously, Aspyr had acknowledged in a post on its website that "unauthorized AI generated content" had been incorporated into the August 14 update of "Tomb Raider IV–VI Remastered."
International scope of AI voice controversy
The issue extends beyond French localization. Brazilian Portuguese voice actress Lene Bastos also spoke out about her performance being modified with AI technology.
"I was also upset with the new information that some of my lines in this game were restored using AI," Bastos said. "I am not against AI in any way, but we urgently need regulation on this tool because it can affect and harm all kinds of work and jobs."
According to reports, Aspyr contacted Bastos and promised to remove the AI voice acting in an upcoming patch, writing: "Upon learning that there were questions about the recent patch, we immediately investigated and learned that one of our external development partners-without our knowledge or approval-used generative AI to make edits to your original voiceover."
Patrick Kuban, a French-language voice actor and co-president of United Voice Artists, an international federation of voiceover artists, warned of broader implications: "If we can replace actors, we'll be able to replace accountants, and a whole range of other professions that could also be automated. So we need to ask ourselves the right questions: How far should we go, and how do we regulate these machines?"
Kuban noted that the problem is global: "This is happening pretty much everywhere. We're getting alerts from all over the world — from Brazil to Taiwan. Actors' voices are being captured, either to create voice clones — not perfect ones — but for illicit use on social media by individuals, since there are now many apps for making audio deepfakes."
The incident comes amid broader industry tensions over AI use, with Hollywood video game performers having struck for 11 months this year for a new contract that included AI guardrails.
Cadol calls her fans the "guardians" of her work, reflecting on 12 years of recording French-language voiceovers for Lara Croft from 1996 to 2008 that built an intimate bond with players.
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